Chessnoth
Chessnoth is a turn-based tactical RPG built on Mantle, combining grid-based combat, on-chain characters, and a token-driven progression loop.
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説明
🎮 Project Overview
Chessnoth is a turn-based tactical RPG where players build a team of up to four characters and fight on an 8x8 grid.
Each character is an on-chain NFT with unique stats, abilities, and equipment that directly impact combat performance.
The game focuses on tactical decision-making rather than fast reflexes, emphasizing positioning, turn order, terrain effects, and team composition.
Chessnoth is already playable on Mantle Testnet, with core gameplay systems fully implemented.
🔁 Core Game Loop
Player logs into the dashboard
Manages characters, equipment, and progression
Builds a team for a battle
Fights in turn-based tactical combat
Earns experience and CHS tokens
Uses rewards to upgrade characters, buy NFTs, or acquire items
Re-enters combat with stronger or more specialized builds
This loop is designed to be simple, repeatable, and low-friction.
⚔️ Gameplay & Combat Mechanics
Turn-based combat on an 8x8 grid
Visible turn queue based on character speed
Mouse controls + keyboard hotkeys
Class-based abilities with different ranges and effects
Terrain effects:
Forests reduce incoming damage
High ground increases attack effectiveness
Water tiles slow movement
Fully transparent combat log showing:
Damage
Buffs and debuffs
Turn results
Combat rewards smart positioning and planning over raw stats.
🧬 NFTs & On-Chain Elements
Each character is a fully on-chain NFT
NFT metadata includes:
Class
Stats
Abilities
Equipment
Characters can be:
Minted
Traded in the marketplace
Progressed through gameplay
Ownership and progression are verifiable on-chain
💰 Tokenomics & Economy
CHS is the in-game utility token
Earned by winning battles
Used for:
Minting character NFTs
Buying equipment and consumables
Marketplace transactions
Economy is directly integrated into gameplay, not externalized
🏗️ Technical Architecture
Frontend: React
Blockchain: Mantle Testnet
Smart contracts handle:
NFT minting and ownership
Token rewards (CHS)
Marketplace transactions
Web3 integration is part of the core game loop, not an optional layer
🚀 What’s Live Today
Playable demo on Mantle Testnet
Fully functional combat system
Dashboard with progression and rewards
NFT characters with on-chain data
Marketplace for minting and trading
Token rewards integrated into gameplay
🔮 Roadmap (Post-Hackathon)
Competitive PvP with matchmaking
Ranked seasons and leaderboards
Social hub and guild system
Expanded maps and terrain types
Migration to a dedicated game engine for richer animations and effects
🧑💻 Team
Solo developer / small team project
(Game design, frontend, smart contracts)