SPL (Sport Prediction League) is a community-driven sports prediction platform that lets users compete, earn rewards, and engage through gamified, non-custodial prediction leagues.
SPL (Sport Prediction League) is a fast-paced, gamified sports prediction platform where users predict outcomes of virtual matches powered by dynamic odds-based scoring. Every round is live, competitive, and ephemeral — no databases, no gambling, just pure prediction skill and instant rewards.
SPL transforms the way fans engage with sports by blending the thrill of competition, instant feedback, and tokenized rewards into one seamless experience.
During the hackathon, we focused on advancing SPL’s core prediction and settlement infrastructure. We implemented improvements to the prediction scoring logic, optimized backend services for reliability under concurrent prediction traffic, and refined reward distribution flows. We also enhanced SPL’s real-time engagement layer by stabilizing WebSocket-based updates and improving Telegram bot interactions to reduce unnecessary API calls. On the smart contract and backend side, we improved data consistency and validation around match rounds and leaderboard calculations. By the end of the hackathon, SPL reached a more production-ready state with clearer prediction rules, more reliable reward settlement, and improved scalability for community-driven leagues.
SPL is currently bootstrapped and has not raised external funding. The project is focused on product development, user validation, and ecosystem growth. We plan to explore grants or strategic funding after further traction.