Chessnoth is a turn-based tactical RPG built on Mantle, combining grid-based combat, on-chain characters, and a token-driven progression loop.
Chessnoth is a turn-based tactical RPG where players build a team of up to four characters and fight on an 8x8 grid.
Each character is an on-chain NFT with unique stats, abilities, and equipment that directly impact combat performance.
The game focuses on tactical decision-making rather than fast reflexes, emphasizing positioning, turn order, terrain effects, and team composition.
Chessnoth is already playable on Mantle Testnet, with core gameplay systems fully implemented.
Player logs into the dashboard
Manages characters, equipment, and progression
Builds a team for a battle
Fights in turn-based tactical combat
Earns experience and CHS tokens
Uses rewards to upgrade characters, buy NFTs, or acquire items
Re-enters combat with stronger or more specialized builds
This loop is designed to be simple, repeatable, and low-friction.
Turn-based combat on an 8x8 grid
Visible turn queue based on character speed
Mouse controls + keyboard hotkeys
Class-based abilities with different ranges and effects
Terrain effects:
Forests reduce incoming damage
High ground increases attack effectiveness
Water tiles slow movement
Fully transparent combat log showing:
Damage
Buffs and debuffs
Turn results
Combat rewards smart positioning and planning over raw stats.
Each character is a fully on-chain NFT
NFT metadata includes:
Class
Stats
Abilities
Equipment
Characters can be:
Minted
Traded in the marketplace
Progressed through gameplay
Ownership and progression are verifiable on-chain
CHS is the in-game utility token
Earned by winning battles
Used for:
Minting character NFTs
Buying equipment and consumables
Marketplace transactions
Economy is directly integrated into gameplay, not externalized
Frontend: React
Blockchain: Mantle Testnet
Smart contracts handle:
NFT minting and ownership
Token rewards (CHS)
Marketplace transactions
Web3 integration is part of the core game loop, not an optional layer
Playable demo on Mantle Testnet
Fully functional combat system
Dashboard with progression and rewards
NFT characters with on-chain data
Marketplace for minting and trading
Token rewards integrated into gameplay
Competitive PvP with matchmaking
Ranked seasons and leaderboards
Social hub and guild system
Expanded maps and terrain types
Migration to a dedicated game engine for richer animations and effects
Solo developer / small team project
(Game design, frontend, smart contracts)