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Tug-of-war game based on Wagmi+Viem 🎮

Tug-of-war game based on Wagmi+Viem 🎮

Language

Solidity

Total Length

1.7h

Part of Learning Track

Build on Monad + 1

What You’ll Learn

The entire process of implementing a tug-of-war game based on the Solidity language.

Solidity
Foundry
Wagmi+Viem
……

Syllabus

Unit 1 - Course Introduction

In this unit, we will take an overall look at the project and the technology stack used.

Unit 2 - Tug of War Contract

In this unit, we will explore the smart contract implementation of the tug-of-war game.

Unit 3 - Testing and deployment of contracts

In this unit, we will learn how to test and deploy contracts using Foundry.

Unit 4 - Front-end project building

In this unit, we will learn how to build a front-end project based on Wagmi+Viem.

Unit 5 - Development of game pages

In this unit, we will learn how to build the key modules of a tug-of-war game.

Unit 6 - Interaction

In this unit, we will learn how to deploy a tug-of-war game locally.

Language

Solidity

Total Length

1.7h

Part of Learning Track

Build on Monad + 1