A competitive social GameFi ecosystem built on skill, rivalry, and community.

StakeWars is a competitive social game where value is created by player rivalry, reputation, and time — not token emissions.
StakeWars is built around strategic PvP battles where players compete using skill, timing, and decision-making.
Players build their identity through characters, villages, ranks, and public performance, rather than relying on passive rewards.
One-pager pitch - [One-pager pitch]
The Core Problem We're Solving:
Most blockchain games over the past few years has followed the same broken playbook: print tokens to reward players, attract mercenaries who extract value, watch the economy collapse under selling pressure, and see 95% of players leave within months. A large portion of failed GameFi projects struggled due to projects prioritising speculation over genuine engagement.
Our Approach:
StakeWars is built on a simple insight: people don't play competitive games for money—they play for status, rivalry, and social recognition. League of Legends, Fortnite, and Valorant have hundreds of millions of players who pay to play, not because they earn tokens, but because competitive games with social layers create lasting engagement through reputation and rivalry.
We've applied this principle to blockchain gaming by building an economy that generates value from competition itself, not from printing tokens.
Early Validation In our 3-day private beta:
6 competitive players completed 38 matches
6.3 matches per player (3x industry average)
100% match completion rate (zero abandonment)
46% average win rate (balanced, skill-based competition)
Top player: 78% win rate over 9 games (competitive depth confirmed)

StakeWars features deep tactical gameplay inspired by competitive card games and turn-based RPGs:
20 unique characters across 4 rival villages (Hidden Leaf, Sand, Mist, Cloud)
Stamina-based combat system - manage 100 stamina across offensive and defensive abilities
Progressive cooldowns - prevents ability spam, rewards strategic planning
Defense inventory limits - maximum 2 defenses, no duplicates, forcing timing decisions
Damage variance with critical hits - adds tactical depth while maintaining skill primacy
Every match is a battle of resource management, prediction, and tactical execution. Better players win consistently—not those who spend more.
StakeWars rethinks blockchain gaming by asking "how do we make players care about winning?" instead of "how do we pay them to play?"
Traditional competitive games (League of Legends, Valorant) keep players engaged for years through ranks, rivalries, and reputation—not financial rewards. We've combined this proven retention model with sustainable, fee-backed economics.
David Ogoba — Product & Frontend Development Telegram[@dvdogoba]
Victor Jegede — Design & Marketing Twitter/X:[@JandoAfrica]
Kehinde 'Kenzman' — Smart Contract Development Twitter/X:[@kenzman18]
[Live Demo Link]
[GitHub Repository]
StakeWars is more than a game—it's a competitive social network where every match matters, every rivalry tells a story, and every player has the chance to build a legendary reputation.
No upfront investment. No wallet required. Just skill, strategy, and the will to dominate.
Welcome to the battlefield.